Wednesday, October 5, 2011

Day 036: What I'll Be Writing About

Cogswell XL is no more. It has been conquered with time and patience. This blog is technically no longer obligatory. But it's still happening.

It's my GOAL to write a post every day. If I get a week behind, that's it: done. It's not worth the pain and money (because money = time).

That being said, posts on critical thinking are lame. Even I barely want to read then.

What I write about will be what I did that day, be it any of the following:

  • Buying a CD
  • Inventing technology
  • Mastering the Perry the Platypus noise
  • Building an island
  • Riding a falcon
  • Slaying a colossus
  • Climbing the Eiffel Tower, backwards
  • Flying a pinstriped kite
Who knows what it could be. But when I create that portal to the digiworld you'll be the second to know.

Tuesday, October 4, 2011

Day 035: Last Day of Cogswell XL

So the class I'm doing this for – a kind of freshman intro class – is ending today. This is technically the last post I have to make.

However I think I'd like to keep writing. But I'd like to actually write a blog everyday, not skip a day, write two the next, etc. It's not as fun writing when you're not in the mood of what you're writing.

So I did learn several things from this once-a-week class.

I actually picked up on how it feels to not procrastinate.

I learned about the importance of making goals.

I still have a ways to go before I'm comfortable in my own skin, but, eh, I'm a little further.

Monday, October 3, 2011

Day 034: Animation Meeting and Website

Over the course of a few weeks, three people have come to me to ask about making a website for the animation club. Well I'd be glad to! On the condition that there's actually communication between the club and I.

I did a website for a charity organization once. Well they didn't have anything together. They had all these farfetched ambitions and no one was talking to me about what the website should look like or what should go on it.

Well how the fudge am I supposed to make a website without knowing what they want? Is being a psychic a prerequisite? Well the problem was THEY didn't even know what they wanted. Plus the organization wasn't even official yet.

So even though I would've loved to help Japan in this way, I'm glad I'm done with the organization. There's nothing worse than wasting time caring more about something that the people who gave it to you.

So if I'm going to do this animation website, I need to be in near constant contact with the club, especially in the initial stage. I KNOW how to build websites; that's not the issue. The club and I need to work together.

Luckily, there's a scheduled meeting every Monday, so that's a start. I'm gonna sketch up some possible designs and submit it next meeting.

If everyone works together, it should be fun! It'll be cool contributing to a club.

Sunday, October 2, 2011

Day 033: Winchester Mansion

So the wife of the guy who made the Winchester rifle during the civil war built the this giant house until the day she died because of some superstition that the people killed by the rifle were going to haunt her.

My mom and I checked it out. It's a beautiful Victorian house With tons of room and doors.

One of the cool things was that a good number of the doors went absolutely nowhere, either to a brick wall or to open space. There was also this staircase that get closer and closer to the ceiling until it touched like something out of Willy Wonka's chocolate factory.

I got some great photos and I'm hoping to process them with HDR and make the look at real and such. That's my thing. I'm into hyperrealistic photography.

It was hard to take everything in, but I could appreciate some of the detail. Everything had detail everything there had a reason. Everything from the door hinges to the room design.

I told my roommate about it and started explaining when he cut me off with “Uh, dude, I founded the supernatural club. Of course I know about the Winchester mansion.” Well. It was still cool to me.

I'm glad I went. Can't wait to process these photos!

Saturday, October 1, 2011

Day 032: Cooking

Why do college students starve?

My answer: they can't cook anything other that ramen (that'd be my hook for an essay).

But I have been experimenting with ramen. I use Cup Noodle, add some instant miso and some spice and salt. It actually comes out pretty good, but nothing compared to the real ramen shop I went to with some friends.

Anyway, my mom came up for the weekend and had some recipes ready. We spent the making roast and stuffed bellpeppers. They actually turned out pretty well considering I did most of the work.

My problem is that I don't have the motivation to START cooking. I actually enjoy the process and the smells, but for some reason I don't like the thought of getting started. Hope fully that changes.

Friday, September 30, 2011

Day 031: Why it Sucks Doing Blog Posts Late

Every single time I start a journal, it fails, because I eventually fall behind.

Then, I'm stuck writing an elaborate page from five days ago on something I don't even remember that well.

A picture of a picture, etc.
Elaborate, because I'm an overachiever. I can't just write my thoughts: I have to write my thoughts with every detail in a way that sounds interesting (hopefully) with pictures and cool links

But it sucks because if I get behind, I can't remember why it was so important to post, and there's no detail that goes into it, and it's completely uninteresting because even I don't feel like it's interesting anymore.

So even though this post is a day late, I can't remember what I was going to write about so I'm just writing automatically pretty much. 

Blogs would be a lot more fun if you kept up with them.

Thursday, September 29, 2011

Day 030: Dimension

You ever have those random conversations with your friend and then suddenly strike gold? Yeah that happened.

So we were talking about cross-dimensional tractors when I stopped: "Holy crap. This would make an amazing video game."

Tractors were thrown out; the next big thing was born.

Something dimensiony
The thing is a puzzle game where you move through dimensions.

The hard thing about this game is: we live in the 3rd dimension; it's freaking HARD to imagine even the 4th dimension (but I think I've got a pretty good concept so far).

Now my roommate was like, "Dude, are you okay?"

I was face down on the desk. "Dimensions are hard..."

"Okay, dude, it sounds like a good idea, but you need a team or else this thing is gonna collapse on itself."

So I trusted him, he being my elder and having more experience with video game production.

Now, I'm keeping my eye out for anyone who can help. If it's one thing I learned from good ideas: it shouldn't be a surprise to anyone. That way, it gets improved by being bounced off more heads, the work is much easier, and the game's completion is that much more possible.

But yeah I've been obsessing over this game and really ought to prioritize better.

The first thing I thought when I woke up was "What if I take the 1st derivative of the 4th dimension?"